LudumDare #48: Deedee Spy
Here you have, my LudumDare #48 entry. It is a little demo, barely a game. This is a little of postmortem, if you're interested.
Initially I had no idea how to apply the Deeper and deeper theme, but then I decided to use the Speed Hack's rule-o-matic and that gave me the ideas I needed to work with. The cool thing is that I did a single spin, instead of trying various as I usually do.
The Tactical Espionage Action was the key thing. The Rock Paper Scissors rule fell down (at the moment). The rest were technical so didn't apply.
For graphics I rescued an old copy of SpriteLib (it included more characters) and I found a tileset at Open Game Art. Then I spend a lot of time adapting the graphics to what I need: extracting the sprites, building the animations, adapting the tileset to be used in 16x16 tilemaps... and the first day gone.
Then programming for two days. I must say I did it wrong. I could have complete little game game with a bunch of levels with simple but nice puzzles, but I spend a lot of time in no point things like code formatting, ordering graphics, refactoring (personal note: never refactor in a jam!) or making pixel-perfect animations. This is an error I commit in every jam. Worst, I wasted time in the jumping [no] bug. I wasn't able to fix it and still no idea why it does that weird bouncing at the end.
On the good side I tried to reuse code from an old jam for some things, but just "tried" because I spent more time than necessary refactoring that code to make it look good. Also I like the hide mechanics and I'm quite proud of it.
In conclusion: I need to be less perfectionist when participating in a jam. Doesn't mean to write dirty code or use bad graphics, but things doesn't need to be perfect, just practical. Also, I'm getting old. I was quite broke for two days! That's why I wrote this days after.
BTW I will finish the game. People like the idea a lot. But first I have to review the engine, which is still in alpha phase, but once I've made some changes and improvements I will get to it.
Stay tuned.
Files
Get Deedee Spy LD48 Edition
Deedee Spy LD48 Edition
My LudumDare #48 entry
Status | On hold |
Author | Piopio Juegos |
Genre | Action, Platformer |
Tags | Arcade, Ludum Dare 48, Retro |
Languages | English |
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